Game Industry professional with 20 years of experience as a product manager, game designer, art director, creative director and entrepreneur. Worked on more than 30 published titles for Mobile, PC, Console, Web, VR and AR platforms with expertise of F2P, game economy, social community and USER engagement on games and apps.
His background and knowledge have full of product design, gaming and advertisements roots. His journey started young, creating his own floppy disk gaming magazine using Commodore 64s / Amiga 500’s and selling it door to door all the way back in 1990s. He started working for an advertisement company in the late 90s. Past forward couple years and he was designing ads and working on marketing for companies like Coca Cola, 3M and Macy’s.
In early 2000s he started to follow his passion and applied his design knowledge and art skills to game design and started his journey in casual gaming space. Since then he designed many games, lead large and small teams on multi platforms, including PC, Mobile, Web, Console VR and AR. He is an expert on social gaming, free to play engagement, user acquisition, marketing, game design and art.
Some of his projects were selected by the most prestigious programs like BoostVC and ViveX. His projects financially backed by industry leader investors such as Cher Wang (HTC), Rikard Steiber (VivePort), Adam Draper (BoostVC) and Kevin Kimberlin (Spenser Trask).
More than 30 successful titles published, he continues to love creating and designing products. He is creative, passionate, and always “I have an idea” man, well known for his ability to connect with people, and connect with audiences with acute ability to sense the next big thing.
His background and knowledge have full of product design, gaming and advertisements roots. His journey started young, creating his own floppy disk gaming magazine using Commodore 64s / Amiga 500’s and selling it door to door all the way back in 1990s. He started working for an advertisement company in the late 90s. Past forward couple years and he was designing ads and working on marketing for companies like Coca Cola, 3M and Macy’s.
In early 2000s he started to follow his passion and applied his design knowledge and art skills to game design and started his journey in casual gaming space. Since then he designed many games, lead large and small teams on multi platforms, including PC, Mobile, Web, Console VR and AR. He is an expert on social gaming, free to play engagement, user acquisition, marketing, game design and art.
Some of his projects were selected by the most prestigious programs like BoostVC and ViveX. His projects financially backed by industry leader investors such as Cher Wang (HTC), Rikard Steiber (VivePort), Adam Draper (BoostVC) and Kevin Kimberlin (Spenser Trask).
More than 30 successful titles published, he continues to love creating and designing products. He is creative, passionate, and always “I have an idea” man, well known for his ability to connect with people, and connect with audiences with acute ability to sense the next big thing.